Pathfinder: Avengers of Westcrown

Episode 2
Council of Thieves

Janiven invites the Party to sit at a large table in the back of the church’s main meeting room. There they meet the rest of the rebels includingManden Clearmug, a dwarf monk who spends the first half of the meeting passed out drunk in the corner and his friendNindra, a gnome bartender. Janiven tells the group that Arael was captured by the city guard and the Hellknights belonging to The Order of the Rack had recently been granted permission by the city government to transport him to their base, Citadel Rivad, for questioning.

He will be transported at noon the next day on a road that is generally only used by Hellknights. Janiven lays out a plan to ambush the transport and rescue Arael. The Party accompanied by Nindra and Manden hide near a bridge on the road while Janiven and the rebels hide a little further up the road just beyond a caltrip trap augmented by some small explosives courtesy of Dr. Von Wundras. When the carriage got just over the bridge the rebels jump out and shout for the Hellknights to surrender their weapons drawing the four mounted Hellknights into the trap. Once they spring the trap the other Hellknights turn the carriage around and head back onto the bridge to go to Westcrown for help. The Party jumps out and the real ambush begins. After successfully incapacitating most of the Hellknights, the two groups meet at the bridge to free Arael and discuss their next move.

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Episode 1
Council of Thieves

The scene opens to a typical day in the city of Westcrown.Janiven walks into the basement laboratory of Dr. Erik von Wundraslooking for the kind of hypothetical explosives one would use to defend the perimeter of a theoretical rebel base. She orders several and asks Dr. Von Wundras to deliver them to Vizio’s tavern at 4:00 pm. She then proceeds to the Temple of Desna to pray.

While Janiven is praying Motýl-Kněžna Goresharrives from her journey. She enters the temple and is promptly greeted by Verwyn, the scatterbrained gnomish head cleric. During their conversation Verwyn finds a letter of reference from the head cleric of Motyl’s home temple and addressed to Cleric Zannon of the Westcrown Temple. Upon hearing Zannon’s name Janniven walks over and explains that Zannon was her husband, but he was murdered several months ago by a human supremicist group called Puritanum Primum. Motyl mentions that they had murdered her family as well. Janiven tells Motyl that if she wants to help the city she should come to Vizio’s tavern at 4:00.

On the way back to the tavern Janiven finds a confused traveler standing in the market place trying to get directions to an inn from a ditzy halfling woman. The traveler, a ranger named Crowfeather, had come to town to look for a job and maybe a few trinkets to take home. Janiven offers him a job and lodging and leads him to Vizio’s.

At 4, Janiven asks everyone to sit down to dinner and explains that she and a friend of hers have been trying to gather a group of people to help them defend Westcrown from the rampant crime and corruption. They hope to one day gain support an aid from the citizens, but at the moment they have a small group with little fighting experience.

During the conversation a child runs in and informs Janiven that Arael has been captured and there are Hellknights on the way to the tavern to capture the other members of the rebellion. As the party atempts to barricade the tavern door the Hellknights arrive. Dr. Von Wundras begins setting up an explosive surprise for the unexpected guests as Janiven leads the party into a secret door in one of the kitchen cupboards.

The secret door leads to a sewer underneath the city. Janiven and Arael marked out the path between Vizio’s and the rebellion’s hideout a few months earlier, but some of the arrows on the walls have been partially washed away or obscured. The party moves through the sewer looking for the arrows. They come upon an abandoned storage room used by the sewer builders and find that it has been annexed by a group of three goblins. After fighting the goblins Janiven decides to backtrack to keep other “friends” off the party’s trail and tells them to knock on the door when they get to the end.

The party moves a little further until they come upon a cesspit with two zombies. The undead prove to be resilient enemies. However, the party ultimately gains the upper hand. Dr. Von Wundras exhibits startling creativity and questionable sanity when he uses the re-dead corpse of Zombie 1 to beat Zombie 2 to death.

Finally, the party comes to an arrow pointing to a trapdoor. The door leads to an alley behind a dilapidated and apparently abandoned Temple of Aroden. As instructed, Motyl knocks on the door and finds not all is as it seems. Janiven answers the door and quickly brings the party inside. There they find that the interior of the temple has been rennovated and several people are gathred inside for some sort of meeting.

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